Baywatch

Sega Pinball, 1995 — shot-by-shot rules and strategy guide.

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Baywatch is a single-SKU, single-hardware-revision Sega machine (no Pro/Premium/LE editions — that tiering didn't exist in 1995, ~2,000 units built). Its rules split into two documented code versions: the original 1995 Sega factory ROM (what most stock/unrestored machines run) and "Chad's Unofficial" tournament ROM (v4.01 2017, v4.02 2025), which rebalances skill-shot values, speeds up the bonus multiplier, and removes stock code's guaranteed-lock bug. Values below follow the stock code, with tournament-code differences called out where they diverge.

Skill Shot. The ball auto-plunges (no manual pull) onto an elevated wireform. Use the flippers to steer into one of three lit options: the Top SPF Lanes (10M, safest), the Shark Super Scoop via the shark-fin mini-flipper (20M stock/40M tournament), or the Side Ramp off the upper-left flipper (50M, hardest — also spells a letter toward IRONMAN). Each successful skill shot bumps future values +10M; hitting all three different across a game scores a 50M Variety Award, the same one three times also scores 50M.

The five Mode/GUARD shots — Left Ramp, Center Ramp, Upper VUK, Right Ramp, and Spinner Lane — are the backbone of the entire ruleset. Hitting a given shot 4 times cumulatively across the game starts its 30-second Vertical Mode: CPR (Left Ramp, 3-ramp escalating 50/60/70M), Chopper Rescue (Center Ramp, 5 vehicle standups rescuing swimmers, but a notorious center-drain trap), Diver Trapped (Upper VUK, repeatable scoop shots, ends in a 15-second Extra Ball), Shark Cove/Shark Attack (Right Ramp, kill shark waves on the SHARK bank then finish at the Shark Super Scoop for uncapped double points), and Tidal Wave (Spinner Lane, feeds the Upper Ball Launch to a Side Ramp "Rescue Award"). Completing all 5 modes once lights Horizontal Mode 1, "Guard" — all five shots pay a decaying countdown award (~50M down to a ~20M floor); completing them a second time lights Horizontal Mode 2, Tourist Season, a 2-ball multiball collecting six countries at the Right Ramp (25M each) before 100M Jackpots open at the Side Ramp.

Multiball. Complete the 3-Bank Drop Targets to light locks on the Left Ramp's internal Trap Door; three locks launches a 5-ball Multiball with ball saver. All five Mode Shots light for Swimmer Jackpots, valued at 15M + 5M x Balls-In-Play + 10M x Jackpots-already-collected + 1M x Drop-Target hits (each hit boosts the value, to a maximum boost of 20M), plus a separate 'Sneaky Shark' bonus of +10M (collectible up to 5 times per multiball). Routing a shot through the Spinner Lane into the Upper Ball Launch holds the ball ~10 seconds, during which all Jackpot values are doubled. After all 5 Jackpots are collected, a Super Jackpot (50M x Balls-In-Play) lights at the Shark Super Scoop, followed by a Double Super Jackpot (2x that) at the Side Ramp.

Multiplier. Baywatch has exactly one multiplier — the SPF Bonus Multiplier — which only affects the End-of-Ball Bonus (there's no real-time shot-value multiplier). Spelling S-P-F at the Top Lanes steps it 2X→10X; it never carries between balls. Completing SPF once more at 10X scores a bonus 20M and lights a one-time Extra Ball at the Upper VUK.

Shark Feature ladder. Shooting the Shark Super Scoop collects Sharks in escalating waves (1/2/3/4). Five cumulative tiers award, in order: 10M+Video Mode, 20M+Super Laser Kick, 30M+Shark Frenzy, 50M+Extra Ball, and finally 100M+Earthquake — a direct shortcut to the game's wizard mode.

Wizard Mode — Earthquake. Two qualification paths: (1) complete all 5 Vertical Modes plus both Horizontal Modes (Guard, Tourist Season), or (2) reach Shark Feature tier 5. Either way, shoot the lit Upper VUK to start it: the bonus multiplier locks at max 10X, MEGA Pops turns on (3M/hit), and for 30 seconds balls auto-launch continuously while all five Mode Shots recollect the total value of the modes played from that shot (minimum 25M each) — when the timer expires, flippers die and the field drains. The mode-completion path resets all modes afterward; the Shark shortcut path does not.

Goals in Baywatch

Every goal below is tracked step-by-step, with shot paths drawn on the playfield map, inside the app.

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