Black Knight: Sword of Rage

Stern Pinball, 2019 — shot-by-shot rules and strategy guide.

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Designer Steve Ritchie, code Tim Sexton, art Kevin O'Connor/Zombie Yeti. Spike 2 hardware in Pro / Premium / LE editions. Premium/LE add a transparent upper playfield with a 3rd (right) flipper and the Catapult ball-launcher, enabling Catapult Multiball and Last Chance; the Pro is a lower-playfield-only game. The central toy is a motorized Black Knight with a spinning flail on one face and a raise/lower shield hiding the shield scoop/VUK behind it. Reputation: brutally punishing because shot guides are bouncy rubber posts close to the flippers — hence the mantra "backhand, backhand, backhand" (orbits are the safe exception).

Skill Shots

Monster Battles (the modes)

Five color-coded battles — Mud Bog (Hydra), Molten Fire (Magma Beast), Burning Sands (Sandworm), Wicked Cavern (Hell Hand), Deep Freeze (Lich Lords). Hit the three center shots to light a battle (the monster is set by the lightning wheel), shoot the flail ramp to raise the shield, then shoot the shield scoop to start. Battles carry ball-to-ball on a ~65s timer; win one for a KNIGHT letter and a lit Extra Ball. Win all five to qualify the Black Castle wizard mode.

Sword of Rage / "The Power"

Charge the meter with right 3-bank drop hits (bank completion ≈ +20%, individual ≈ +1%). When full, POWER lights at the center target — collect it during a battle for 2x scoring the whole battle plus that mode's power upgrade.

Multiballs

Combos & money

BKSOR has no conventional combo system: the only true combo is the U-Turn (orbit→orbit loop that lights an Extra Ball at the shield scoop). Real points come from farming Super Features (esp. the Super Spinner — light SUPER at the center target via the spinner, boost at the left lane until purple) and cashing them via a Magna-Save Super Jackpot inside the 3x KNIGHT Multiball, using Triple Knights as the base MB and always stacking a mode. WAR hurry-ups (complete the W-A-R top lanes) are repeatable and escalate.

Awards & defense

Mystery (complete R-A-G-E inlane/outlane rollovers) lights the scoop for a random award. Magna-Save (action button) catches the ball at the right outlane and cashes any active Supers as a Super Jackpot — relight it by completing the right drops. Bonus X advances via WAR-lane completions.

Wizard — Black Castle → RAGE Multiball

Win all five battles, start at the scoop (~200s): hit the three inner shots to light four outer loops, complete the loops, then a final shield-scoop shot delivers the killing blow and starts 6-ball RAGE Multiball. After it resolves the five battles reopen — the repeatable capstone.

Edition tags: Catapult MB, upper-playfield shots/3rd flipper, Last Chance, and Prem/LE skill shots are premium-le; everything else is all.

Goals in Black Knight: Sword of Rage

Every goal below is tracked step-by-step, with shot paths drawn on the playfield map, inside the app.

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