Guardians of the Galaxy

Stern Pinball, 2017 — shot-by-shot rules and strategy guide.

Open Guardians of the Galaxy in the Pinball Genie app →

Designer John Borg, SPIKE-2 hardware. Pro / Premium / LE — identical rule flow; edition differences are cosmetic/mech (motorized Orb reveal, sculpted Groot arms, extra magnets, LE shaker/mirror).

The arc: play and complete the 8 character modes and both primary multiballs (Groot, Orb), which gate the wizard modes: Cherry Bomb (4 modes) → Immolation Initiative (≥50% on all 8 modes + both MBs) → Save Xandar (all 8 modes + both MBs).

Modes (started/selected at the right scoop, or pre-picked with flippers)

Antiquities Shop, Knowhere, Escape Kyln, Pod Chase, Quill's Quest, Sanctuary, Sibling Rivalry, Yaka Arrow. Shoot flashing shots; the mode timer never stops (cancel animations with both flippers). Completing a mode adds ~10% of its total to end-of-ball bonus for the rest of the game and turns its shot into a 5x jackpot in Groot MB. Sanctuary alone restarts from scratch on timeout.

Multiballs

Multipliers (all multiply each other)

Support systems

Strategy consensus: make modes, not multiball, the priority — they drive extra balls, Cherry Bomb, bonus carryover, and 5x Groot jackpots. Stack Rampage 2x + Nova 2x onto a big Super for 600M–1.8B.

Goals in Guardians of the Galaxy

Every goal below is tracked step-by-step, with shot paths drawn on the playfield map, inside the app.

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