James Bond 007

Stern Pinball, 2022 — shot-by-shot rules and strategy guide.

Open James Bond 007 in the Pinball Genie app →

Designer George Gomez; code by Lonnie Ropp & Mike Vinikour. 1960s Connery era. Editions: Pro / Premium / LE share the exact same shot geometry; only mechanical toys differ (premium-le: motorized Bird One rocket + physical Swipe-A-Ball lock, magnetic Jetpack that carries the ball over the Dragon Tank). The 007 60th Anniversary (2023) is a separate machine and is NOT covered here.

Structure

The game is a mode game: 4 categories × 6 modes (one per Connery film) = Villain modes (start at the right ramp), Henchmen modes (start at the side ramp off the upper flipper), SPECTRE Weapons (spell SPECTRE at the rocket lane, start at the flashing Goldfinger target), and Q Branch modes (lit by feature progress). Completing a whole category lights that category's mini-wizard; collecting all four mini-wizards + the "Bond… James Bond" multiball leads to the final wizard On Her Majesty's Secret Service.

Multiballs

Scoring engine — 007 Scoring (Bond Women)

Qualify six Bond Women by feature progress (25 bumper hits, 3 right-orbit, 4 DB5 ejects, 4 left ejects, 10 rocket hits, 200 spinner spins), collect at the upper loop, then press the pink action button with 2+ collected to run a timed playfield multiplier: 2x/20s up to 7x/70s (7x also grants a 30s ball save). Draining while the button flashes loses the multiplier and all collected Women. Bonus multiplier (end-of-ball, 1x→5x) advances by completing the MI6 top lanes.

Combos & smart missiles

20 named film/character combos (2M + 125k per unique combo/ball) plus the Martini shot (brick the side ramp → falls to the right ramp = smart missile + 1M). Both ramps feed the opposite flipper, so Dr. No (L→R ramp) and Professor Dent (R→L ramp) are the reliable starter combos. Smart missiles (max 4) auto-collect the hardest lit shot; earned from skill shots and every mode completion.

Recommended play

Plunge for Licensed To Kill (left eject — banks a missile AND lights Jetpack), start a villain mode off the right ramp ×2, start Jetpack at the left ramp, build Bond Women for the multiplier, and cash 007 Scoring during your biggest multiball. Avoid the Dragon Tank unless a multiball is running — it and the adjacent center loop are the main center-drain hazard.

Goals in James Bond 007

Every goal below is tracked step-by-step, with shot paths drawn on the playfield map, inside the app.

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